Company : KTM Advance Name : Acronym : Address : Postal code : City : Website : Chief executive officer : Number of employees : Description :KTM Advance was founded in 2004, by merging the teams specialized in collection and capitalization of knowledge (Knowledge Management) on one hand, and teams specialized in conception and development of media learning activities (e-learning, auto-learning, etc.) on the other hand, to answer the challenge of human capital valorization in companies. Since 2005, KTM Advance is engaged as a forerunner in education programs like Serious Games, and works closely with its key accounts. KTM Advance has been the first French company to formalize conception processes of these new solutions by mastering the production chain from cognitive modelization to their game design implementation. In 2008, KTM Advanced published “Moonshield” for THALES and “Starbank” for BNP Paribas which were big successes back then and are still important references today. With several million € invested in Research & Development, namely on technical, scientific, and computer-based Serious Game projects, and involved in numerous academic partnerships, KTM Advance now offers 3D simulation to further enhance the quality of its learning solutions. Keywords : E-education positioning : Name of R&D department : Teaching level(s) : - adult educationTopics : - Cognitive engineering and modelling : learner modeling - Cognitive engineering and modelling : learning theories and methods - Cognitive engineering and modelling : metacognition - Learning : distance learning - Learning : game based learning - Learning : personalization - Politics - management - economy : management system - Politics - management - economy : standards and interoperability - Teaching : communities of practice - Teaching : experimentation and innovation - Teaching : pedagogical scenarioProjet(s) : -VAUG -Méthodes et outils pour le développement de « serious game »